One Night Ultimate Werewolf
- Angel Chan
- Sep 25, 2018
- 2 min read
Today I have a holiday which is for the following day of mid-autumn festival. Because of it, I data my secondary schoolmate come out and have fun. We have play board game such as The Werewolves of Miller's Hollow(standard) and One Night Ultimate Werewolf. And today, I would like to share how to play One Night Ultimate Werewolf.
Basic rules:
One Night Ultimate Werewolf is a fast game for 3-10 players in which everyone gets a role: One of the dastardly Werewolves, the tricky Troublemaker, the helpful Seer, or one of a dozen different characters, each with a special ability. In the course of a single morning, your village will decide who is a werewolf... because all it takes is lynching one werewolf to win!

Identity card:
(The number of players is required + 3 ID cards, and the identity card is placed in the middle. )
Werewolves
At least two werewolves, if they blink, find that they can only turn an intermediate identity card.
Villagers
No function.
Seer
Turn two intermediate ID cards or one player ID card when blinking.
Minion
Know who the werewolf is, but don't tell the werewolf, cover the werewolf.
Robber
Replace a player's identity card to see your own card.
Troublemaker
Exchange two player ID cards at will.
Tanner
The goal of death is to be killed by the ticket.
Drunk
When you blink, you can redeem it with an intermediate ID card.
Hunter
If you are killed by a ticket, you can take away one person. If you take away the werewolf, you will win the camp.
Mason
The two night watchers can confirm each other at night with a blink of an eye.
Insomniac
You can confirm whether your identity card has been exchanged.
Dopplegaenger
The first to blink, touch any player's identity card, and touch what identity to drive.
Comments